Files
CityOfTheDead.Unity/Assets/Scripts/Utils.cs
T
2025-05-13 05:05:49 +03:00

20 lines
462 B
C#

using UnityEngine;
using System.Collections;
public class Utils {
public static GameObject FindChildRecursive(GameObject obj, string name){
var child = obj.transform.FindChild (name);
if (child != null) {
return child.gameObject;
}
for(int i = 0; i < obj.transform.childCount; ++i){
var rchild = FindChildRecursive(obj.transform.GetChild(i).gameObject, name);
if(rchild != null){
return rchild.gameObject;
}
}
return null;
}
}