21 lines
325 B
C++
21 lines
325 B
C++
#ifndef IRenderPath_h__
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#define IRenderPath_h__
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#include "CG.h"
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namespace LifeGraphics
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{
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class IScene;
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namespace RenderPath
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{
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class IRenderPath
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{
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public:
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virtual ~IRenderPath() {}
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virtual void Render(LifeGraphics::IScene* pScene) = 0;
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protected:
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IRenderer* pRenderer;
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};
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}
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}
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#endif // IRenderPath_h__
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