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2025-05-13 02:46:21 +03:00

24 lines
673 B
C++

#ifndef ShaderGraphCompilerHLSL_h__
#define ShaderGraphCompilerHLSL_h__
#include "shaders/IShaderGraphCompiler.h"
namespace LifeGraphics
{
class ShaderGraphCompilerHLSL : public IShaderGraphCompiler
{
public:
ShaderGraphCompilerHLSL();
void CompileNode(IShaderGraphNode* rootNode, int flags, String& ps, String& vs, ShaderInputInfo* info);
private:
ShaderInputInfo inputInfo;
int lastTexSlot;
void RemoveChecked(IShaderGraphNode* node);
String NewVarName(const String& baseName);
int var_id;
void ExposeNode(String& shader, String& resources, IShaderGraphNode* node);
String TypeToStr(IShaderDataType t);
};
}
#endif // ShaderGraphCompilerHLSL_h__