9480 lines
329 KiB
Plaintext
9480 lines
329 KiB
Plaintext
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|
|
Closing log
|
|
|
|
Logging started!
|
|
Mount point is not used! SHOULD BE FIXED!
|
|
ResourceManager::MountContentProvider at
|
|
root
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
OLOLO//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer texInfo
|
|
// {
|
|
//
|
|
// float2 texelSize; // Offset: 0 Size: 8
|
|
// float2 dummy; // Offset: 8 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim Slot Elements
|
|
// ------------------------------ ---------- ------- ----------- ---- --------
|
|
// pointSampler sampler NA NA 0 1
|
|
// diffuseMap texture float4 2d 0 1
|
|
// texInfo cbuffer NA NA 12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Position 0 xyzw 0 POS float
|
|
// TEXCOORD 0 xy 1 NONE float xy
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------ ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_immediateConstantBuffer { { -6.000000, 0.001108, 0, 0},
|
|
{ -5.000000, 0.004382, 0, 0},
|
|
{ -4.000000, 0.013497, 0, 0},
|
|
{ -3.000000, 0.032379, 0, 0},
|
|
{ -2.000000, 0.060493, 0, 0},
|
|
{ -1.000000, 0.088017, 0, 0},
|
|
{ 0, 0.099735, 0, 0},
|
|
{ 1.000000, 0.088017, 0, 0},
|
|
{ 2.000000, 0.060493, 0, 0},
|
|
{ 3.000000, 0.032379, 0, 0},
|
|
{ 4.000000, 0.013497, 0, 0},
|
|
{ 5.000000, 0.004382, 0, 0},
|
|
{ 6.000000, 0.001108, 0, 0} }
|
|
dcl_constantbuffer cb12[1], immediateIndexed
|
|
dcl_sampler s0, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t0
|
|
dcl_input_ps linear v1.xy
|
|
dcl_output o0.xyzw
|
|
dcl_temps 4
|
|
0: mov r0.z, l(0)
|
|
1: mov r1.xyzw, l(0,0,0,0)
|
|
2: mov r0.w, l(0)
|
|
3: loop
|
|
4: ige r2.x, r0.w, l(13)
|
|
5: breakc_nz r2.x
|
|
6: mul r0.xy, cb12[0].yxyy, icb[r0.w + 0].xxxx
|
|
7: add r2.xyzw, r0.zxyz, v1.xyxy
|
|
8: sample r3.xyzw, r2.xyxx, t0.xyzw, s0
|
|
9: mad r3.xyzw, r3.xyzw, icb[r0.w + 0].yyyy, r1.xyzw
|
|
10: sample r2.xyzw, r2.zwzz, t0.xyzw, s0
|
|
11: mad r1.xyzw, r2.xyzw, icb[r0.w + 0].yyyy, r3.xyzw
|
|
12: iadd r0.w, r0.w, l(1)
|
|
13: endloop
|
|
14: mov o0.xyzw, r1.xyzw
|
|
15: ret
|
|
// Approximately 16 instruction slots used
|
|
|