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MetalGear2D.Unity/Assets/Scripts/PhysicsDebug.cs
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2025-05-13 05:19:58 +03:00
using UnityEngine;
using System.Collections;
public class PhysicsDebug : MonoBehaviour {
public WorldSpaceLabel velocityOutput;
void FixedUpdate() {
var rb = GetComponent<Rigidbody2D>();
if (rb != null) {
velocityOutput.text = "Velocity: " + rb.velocity;
}
}
}