Files
MetalGear2D.Unity/Assets/Scripts/PhysicsDebug.cs
T
2025-05-13 05:19:58 +03:00

16 lines
324 B
C#

using UnityEngine;
using System.Collections;
public class PhysicsDebug : MonoBehaviour {
public WorldSpaceLabel velocityOutput;
void FixedUpdate() {
var rb = GetComponent<Rigidbody2D>();
if (rb != null) {
velocityOutput.text = "Velocity: " + rb.velocity;
}
}
}