16 lines
262 B
C#
16 lines
262 B
C#
using UnityEngine;
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using System.Collections;
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public delegate void TriggerEvent();
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public class Trigger : MonoBehaviour {
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public event TriggerEvent Trig;
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protected virtual void OnTrig ()
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{
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var handler = Trig;
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if (handler != null)
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handler ();
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}
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}
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