Files
2025-05-13 05:19:58 +03:00

16 lines
262 B
C#

using UnityEngine;
using System.Collections;
public delegate void TriggerEvent();
public class Trigger : MonoBehaviour {
public event TriggerEvent Trig;
protected virtual void OnTrig ()
{
var handler = Trig;
if (handler != null)
handler ();
}
}