18 lines
297 B
C#
18 lines
297 B
C#
using UnityEngine;
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using System.Collections;
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public class SpriteDebugger : MonoBehaviour {
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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//var sr = gameObject.GetComponent<SpriteRenderer>();
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//var s = sr.sprite;
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//s.
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}
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}
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