25 lines
390 B
C#
25 lines
390 B
C#
using UnityEngine;
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using System.Collections;
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public abstract class MenuLayer : MonoBehaviour {
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public MenuManager manager;
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protected GameManager gameManager;
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public abstract string Name { get; }
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void Start(){
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gameManager = GameObject.FindObjectOfType<GameManager> ();
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}
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public virtual void Draw(){
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}
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public virtual void Enter(){
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}
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public virtual void Leave(){
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}
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}
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