This commit is contained in:
2025-05-24 18:10:13 +03:00
parent 353a67594c
commit 81d441e058
3 changed files with 13 additions and 2 deletions
+2 -1
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@@ -86,6 +86,7 @@
"queue": "cpp",
"random": "cpp",
"regex": "cpp",
"variant": "cpp"
"variant": "cpp",
"vulkan_raii.hpp": "c"
}
}
+2 -1
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@@ -1 +1,2 @@
# RenderFramework
# RenderFramework
This is a project for building a game engine using C++ and Vulkan.
@@ -6,7 +6,16 @@
#include <glm/gtc/matrix_transform.hpp>
#include "VulkanDeviceFunctions.h"
#include <vulkan/vulkan_raii.hpp>
Application::Application() {
vk::raii::Context context;
//vk::raii::Instance instance = vk::raii::su::makeInstance( context, AppName, EngineName );
vulkan = std::make_shared<VulkanDynamicLibrary>();
auto extensions = vulkan->getSupportedExtensions();
auto layers = vulkan->getSupportedLayers();