Files
2025-05-13 05:18:03 +03:00

20 lines
282 B
C#

using UnityEngine;
using System.Collections;
public class DoNotDestroyOnLoad : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
void Awake () {
DontDestroyOnLoad (transform.gameObject);
}
}